rockverse.region.Cylinder#
- class rockverse.region.Cylinder(p, v, r, l=inf, region='inside')[source]#
Defines cylindrical region of interest.
Note
For performance, region methods are dynamically created at class instantiation, and therefore the region parameters cannot be changed after the object is created.
- Parameters:
p (3-element tuple, list, or Numpy array) – Point defining the spatial coordinates (in voxel units) for center of the sphere.
r (int or float) – Cylinder radius in voxel units. Must be non-negative.
v (3-element tuple, list, Numpy array) – Vector components for the axis direction vector.
l (int, float) – Cylinder length (must be non negative).
region ({'inside', 'outside'}, optional) – Whether to consider the region inside or outside the cylinder surface. Defaults to ‘inside’.
Attributes#
Point defining the center of the cylinder. |
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Vector components for the axis direction vector. |
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Cylinder radius. |
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Cylinder length. |
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Whether to consider the region inside or outside the cylinder surface. |
Methods#
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Check if a point (x, y, z) belongs to the region. |